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In an interview with RPG Site, Sandfall Interactive co-founder and Expedition 33 producer François Meurisse spoke about his ...
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Game Rant on MSNClair Obscur: Expedition 33 Scrapped 'Awful' Ending ScenesExpedition 33 director Guillaume Broche reveals the game scrapped some 'awful' ending scenes during development.
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Game Rant on MSNWhat to do in the Post-Game of Clair Obscur: Expedition 33Players can keep playing Clair Obscur after beating the final boss. Here's everything that can and should be done after the ...
Clair Obscur: Expedition 33 blew us away when it released earlier this year - one of the best Xbox releases of 2025 without a ...
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Game Rant on MSNClair Obscur: Expedition 33’s Sandfall Going from AA to AAA Would Be a Blessing and a CurseExpedition 33 is a testament to the potential brilliance of AA-class games, and Sandfall is staunch in its AA-style of ...
During this year’s CEDEC in Japan, AUTOMATON had the opportunity to chat with Clair Obscur: Expedition 33 creative director ...
This turn-based RPG is the year’s runaway hit and a strong contender for Game of the Year. Clair Obscur: Expedition 33 saw ...
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Game Rant on MSNClair Obscur: Expedition 33 Dev's Expansion Plans Are a Blessing and a CurseExpedition 33 studio Sandfall Interactive commented on its plans moving forward, revealing some interesting insights.
Expedition 33 has surpassed more than 100,000 „overwhelmingly positive” reviews on Steam. Despite the huge success, the ...
In his first-ever video game soundtrack, Lorien Testard created the music for hit game Clair Obscur: Expedition 33. It's ...
Expedition 33 director Guillaume Broche explains that all of the really sad endings were designed to make you hurt.
Sanfall Interactive will not be expanding its team size after the success of Clair Obscur: Expedition 33 as the team is the "right size".
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