Set against the backdrop of an invasion on Argent D’Nur, the Doom Slayer must work to stop the hordes of Hell from capturing an artifact of great power — one that would tip the scales in Hell’s favour ...
Developed by id Software and published by Bethesda Softworks, Doom: The Dark Ages is a prequel to Doom (2016) and Doom ...
The Slayer has returned in Doom: The Dark Ages, ready to take on the forces of hell once again, this time with a medieval twist. The third entry in id Software's reboot trilogy is another fantastic ...
Chris is a writer with an academic background in Creative Technology and Games Design. This experience has allowed him to look at games through a critical lens, analyzing what makes for good design.
All products featured here are independently selected by our editors and writers. If you buy something through links on our site, Mashable may earn an affiliate commission. Several decades have passed ...
Chapter 13: From Beyond in Doom: The Dark Agesputs the Slayer back atop Serrat, his trusty dragon mount. The Sentinel command station is under attack and the Slayer must fight back the demonic forces ...
The Dark Ages sports enough enemies, weapons, and rip-and-tear strategies to make it our best first-person shooter game of ...
Yes, there will be demons to kill, double-barrel shotguns to wield, and a generous amount of ripping and tearing, but there’s something else at play. Almost 10 years after the 2016 reboot ...
Jared is a writer, editor, and Communications Studies graduate who loves popular nerd culture (almost anything to do with Marvel, DC, Star Wars, or The Lord of the Rings) and the interactive ...
TL;DR: DOOM: The Dark Ages early access introduces a parry system and shield mechanics, shifting combat from glory kills to fast-paced, strategic engagements with more enemies on-screen. This change ...
If you’re here, then it’s likely you’ve run into the three mysterious, spectral wolf statues that are found in the battlefield during DOOM: The Dark Ages’ The Siege Part 1 (Chapter 6). Fortunately, ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.