Computer games: Beneficial and fun, or pure evil? I’d like to tell you that I can provide a definitive answer. But the research jury is very much out on this. The academic literature is wrought with ...
I can’t remember exactly when I first crossed paths with Dr. Lee Jang-joo, but in terms of years, it’s probably been close to a decade. As a board member of the Game Culture Foundation, an adjunct ...
In 2018, playing video games obsessively might lead to a diagnosis of a mental health disorder. In the beta draft of its forthcoming 11th International Classification of Diseases, the World Health ...
Researchers out of Spain and Italy report a globally pooled Internet Gaming Disorder prevalence of 6.1% among adults ages 18–35. Internet Gaming Disorder is considered a condition for further study in ...
Gaming is a neutral hobby by design, but the culture of video games can be ethically gray, predatory and exploitative of young people and adolescents. The authors of a new book on internet gaming ...
A new study has found children as young as 10 show clinical-level gaming disorder, which researchers say could affect 100,000 Australian children, with a further 350,000 at risk of smartphone ...
The World Health Organization last month added “internet gaming disorder” to its manual of psychiatric diagnoses, and the reaction was, shall we say, muted. The World Health Organization last month ...
New research from Macquarie University has found that gaming addiction and smartphone overuse are starting much earlier than previously thought, with children as young as 10 showing clinical-level ...
The 'The National Centre for Gaming Disorders' has been in operation for around three years. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.