#OctopusEffects, #Blender Change the material using the Shader Editor. Creating transition regions using Geometry Nodes. Step by step instructions, no voice Timestamp 00:00 Introduction 00:18 The ...
#OctopusEffects, #Blender With just one material, you can customize your creation from wet concrete floors to deep puddles between rough concrete slabs. All created in Blender's Shader Editor ...
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