It's been a hot minute since we really heard anything about the next BattleTech game, which according to the latest updates, is set to be available in April. This week, we got a very substantial look ...
Harebrained Schemes' latest BattleTech may be being published by Paradox Intertainment, but that hasn't stopped the team from working on the game. This latest trailer features an updated look at the ...
Battletech might have made ALL of the money on Kickstarter, raising over $850,000 in 24 hours, but it looks like it might just deliver the goods too. While you're waiting for Battletech's mechs to ...
Last year, Harebrained Schemes raised over $2.7M on Kickstarter to fund the creation of a new, tactical BattleTech game. Today, the studio released the first gameplay footage for the game—and now the ...
Machines with the heads of men wander the lands, spraying bullets, lasers, missiles and "small fire" from every orifice. That's BattleTech, and that's what Ben and Rich are livestreaming right now.
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old ...
Harebrained Schemes became popular thanks to the Shadowrun trilogy (Returns, Dragonfall and Hong Kong). Most recently they released Necropolis, an action/roguelike game which received a mixed ...
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old ...
From original BattleTech/MechWarrior creator Jordan Weisman and the developers of the award-winning Shadowrun Returns series comes the next-generation of turn-based tactical ‘Mech combat. The year is ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. The creator of the original BattleTech/MechWarrior series has ...
Turn-based strategy titles can suffer from a lack of heart. What little narrative players are given is, more often than not, just a pretense to get a bunch of units on screen and make stuff blow up.